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Seafloor Cities

Seafloor Cities
Enclosed megastructures resting on the abyssal plains, these undersea cities withstand crushing pressure and eternal darkness with reinforced hulls and advanced life-support systems. The isolation of these colonies makes them difficult to reach, providing security from external threats but hampering trade.
Enabled by default: Yes
Build cost: 300,000¢
Build time: 60 days
Monthly upkeep: 1,000¢ * (colony size - 2)
Supply: (none)
Demand: (none)
Effects:
AI core effects:
AI Core AlphaIncreases stability by 3.
AI Core BetaIncreases stability by 2.
AI Core GammaIncreases stability by 1.
Improvement bonus: Increases stability by 1.
Notes:
  • Seafloor Cities is the variant of Domed Cities that is automatically built on water worlds instead of the standard Domed Cities building. It shares the same enable/disable LunaLib setting as Domed Cities.
  • Unlike Domed Cities, Seafloor Cities can be constructed on colonies with Meteor Impacts. It still cannot be constructed on colonies with Extreme Tectonic Activity unless there is an operational Harmonic Damper on the colony.
  • The list of conditions suppressed by this building can be configured by the player by modifying the CSV file here in the TASC mod folder.
Pather interest: 2