Savannah Type Change

A warm planet where woodlands and grassy landscapes cover most of the landmass. Despite the majority of rainfall being confined to one of the local seasons, the biosphere flourishes and thrives.
Requires the Unknown Skies mod.
Duration: 400 days (configurable via LunaLib settings)
Requirements:
- World type allows terraforming
- Planet is not already a savannah world
- Atmospheric density is normal
- Atmosphere is not toxic or irradiated
- Temperature is not very hot or very cold
- Stellar Reflector Array is operational on the colony
- Water level is high
Results:
Notes:
- Savannah worlds share the same base resources and terraforming requirements as terran worlds — the planet type is purely cosmetic for terraforming purposes.
- Planets with low base water will need an Ismara's Sling or Asteroid Processing facility in the same system to reach high water level.
- After the type change, resources start at their base level for savannah worlds. Use farmland, organics, and volatiles improvement projects to increase them further.
- Ore deposits are never modified by terraforming projects.
