Storm Type Change

A planet that has been gradually shaped into a smooth sphere by relentless, strong winds carrying dense clouds of grit and other abrasive materials. Although habitable, the surface conditions are harsh due to constant equipment wear and the risk of being struck by rogue storm-tossed objects. This makes colonies on them easily defensible, albeit at an ongoing cost.
Requires the Unknown Skies mod.
Duration: 400 days (configurable via LunaLib settings)
Requirements:
- World type allows terraforming
- Planet is not already a storm world
- Atmospheric density is normal
- Atmosphere is not toxic or irradiated
- Temperature is temperate or hot (cannot be cold, very cold, or very hot)
- Stellar Reflector Array is operational on the colony
- Water level is medium or higher
Results:
Notes:
- Storm worlds share the same terraforming requirements and base resources as arid (desert) worlds, with the addition of the Perpetual Dust Storm condition.
- Planets with low base water will need an Ismara's Sling or Asteroid Processing facility in the same system to reach medium water level.
- After the type change, resources start at their base level for storm worlds. Use farmland, organics, and volatiles improvement projects to increase them further.
- Ore deposits are never modified by terraforming projects.
